Sauce Pan,All Clad Sauce Pan,Stainless Steel Sauce Pan,Stainless Steel Big Sauce Pot JiangMen Jushu kitchenware co.,ltd , https://www.galaxstainless.com
The earliest "3D heads" introduced by Nintendo and Sega in 1987
Tencent Digital Although Nintendo's 3DS, Sony PS3, and Microsoft Xbox One support so-called 3D games (the latter two need to match 3D TV and glasses), these consoles are not really a 3D experience.
Oculus Rift, HTC Vive and Sony PS VR truly bring video games to the 3D world, and realize a very powerful sense of space and presence through the virtual reality system. I don't believe you will try Resident Evil 7 to know.
But in fact, Nintendo and Sega began experimenting with the explicit game experience as early as 1987. At that time, the focus of the promotion was "3D" and "super realistic experience." Yes, the 1995 VIRTUAL BOY was not the first 3D attempt by Nintendo.
Nintendo's Famicom 3D System is essentially a head-mounted accessory. At the time, NES (FC) had achieved great success in Japan, so Nintendo pursued a lot of interesting accessories, such as light guns, ROB robots, etc., and then Famicom. The 3D System heads up.
This gadget looks like the current PS VR, especially the head strap design. Of course, due to technical limitations in the 1980s, it only supported red and blue 3D technology, but it looked very good at the time. The root cause of the failure of the Famicom 3D System is that there are too few games, only six, which is clearly unqualified as an accessory.
This is one of the games of the Famicom 3D System. The rear view angle and the right and left movement bring a primary 3D stereoscopic effect, but the red and blue 3D glasses will not be comfortable for a long time.
Coincidentally, Nintendo's competitor Sega also launched 3D glasses-style game accessories Scope 3D glasses in 1987. The glasses were priced at $50 at the time and supported several games, and the effect was actually similar to the Nintendo Famicom 3D System.
This is the propaganda film of Sega Scope 3D glasses at that time. It can be seen that Scope 3D glasses can be played with accessories such as light guns to achieve a primary 3D immersion, which was quite cool at the time.
But obviously, both Nintendo and Sega have adopted a red and blue 3D system, and by quickly switching colors to achieve a depth illusion, the effect can be imagined. Even today, active 3D systems have been eliminated due to problems such as dark screens and eye strain. The future of 3D games is obviously built on virtual reality systems.
However, we can't erase the attempts of game makers. After all, there are ideas and attempts to innovate, and the entire game market will continue to improve.
Source: kotaku